GoGPU
GPU power. Go simplicity.
A pure-Go graphics stack on wgpu — windowing, UI, 2D/3D, and shaders — built to be Go’s answer to Flutter.

Why GoGPU?
GoGPU is to Go what Flutter is to Dart, Qt to C++, and JavaFX to Java — a full GPU computing ecosystem, not a single library.
Zero CGO
Ship with Pure Go across the stack — shaders, GPU abstraction, rendering, and GUI — without fighting C toolchains.
wgpu foundation
One WebGPU-shaped API spanning Vulkan, Metal, DX12, GLES, software, and the browser.
From die to UI
Windowing, input, 2D/3D, themed widgets, audio, and systray — the pieces you need to build real apps.
Ecosystem
Layered libraries that compose — from WebGPU types up to an enterprise GUI toolkit.
